THEME:
For my Race Track level I wanted to go for something gritty and slightly futuristic. The time of day is going to be evening/dusk, and the terrain will be mainly flat paved roads/metal pathways. The game(s) I'm using as my inspiration are Jak II, III, and Jak X Combat Racing:COLOR SCHEME:
Since I wanted to go for something gritty and futuristic, I figured muted colors would be best, with hints of bright vibrant colors throughout the level to tell the player where to go or where to divert their attention to:
- BACKGROUND/LEVEL COLORS:
- ITEMS/BOOST PAD, ETC., COLORS:
TRACK DESIGN/STORYBOARDS:
- Below is an image of my track design. It begins at the top:
- And finally, these are the storyboards for the major events or introductions to certain items/mechanics in the game:
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