I've never programmed before taking this Programming class at Ringling, other than attempting and succeeding at making a light turn on in the Blueprint Editor over winter break. I wasn't sure I'd be any good at it, and I do have to admit that some of the terms and nodes in the Blueprint editor are still really confusing, but the more I repeat the nodes for use in other projects, the more I understand why and how it's used. This wasn't too terribly difficult, but I did forget to set it's initial location in the beginning, so when I went to complete the rotator for the eyebrows, Unreal crashed on me. Oops!
Below is a recording of my spiky block level--just to show the spiky blocks I'd created and programmed in my Programming class:
Here's the Blueprint for the spiky block if you're interested!
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